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Vanilla RTX Normals Shader (1.26+) – MCPE/Bedrock cover art

Vanilla RTX Normals Shader (1.26+) – MCPE/Bedrock

A material and configuration pack for Bedrock that adds normal maps and ray tracing support to all blocks, including hidden ones, with consistent material definitions.

13 MCPE
  • 1.26
  • 1.21

Vanilla RTX Normals Shader is a resource pack designed for Minecraft Bedrock Edition that applies material properties and normal mapping across the game's block palette. It works with ray tracing to enhance surface detail and lighting consistency, covering standard blocks and less commonly used variants.

Features

  • Normal maps and material configurations applied to all blocks, including hidden and less common variants.
  • Consistent material definitions across similar surface types for unified appearance.
  • Optimized for ray tracing rendering in Bedrock Edition.
  • Compatible with version 1.26 and later.

Installation

  1. Download the pack file.
  2. Open it with Minecraft Bedrock Edition.
  3. Enable the pack in your world or global resource pack settings.
  4. Ensure ray tracing is enabled in your video settings if using a compatible device.

Compatibility

This pack requires Minecraft Bedrock Edition version 1.26 or later. Ray tracing support depends on your device's hardware capabilities. The pack is designed to work alongside Bedrock's ray tracing features and may be used in combination with other shader packs or resource packs.

DOWNLOAD FILES

  • mcpack
    1.21
    • 1.21
  • mcpack
    For MCPE/Bedrock 26.x · Vanilla-Rtx-Normals-Shader-26x.mcpack
  • mcpack
    For MCPE/Bedrock 1.21.x · Vanilla-Rtx-Normals-Shader-121x.mcpack
    • 1.21