Horizon Reach Render Mod (1.21.1, 1.20.1) – See Distant Server Landscapes
The Horizon Reach Render Mod enhances multiplayer gameplay by sending distant level of detail data directly from the server to players, allowing for immediate visibility of far-off terrain. This mod is suitable for players looking to improve their experience in both multiplayer and local sessions.
- NeoForge
- Forge
- 1.21.1
- 1.21
- 1.20.1
- 1.20
The Horizon Reach Render Mod allows players to see distant landscapes in Minecraft by sending level of detail data directly from the server. This is particularly useful in multiplayer environments where players usually need to explore chunks to view far-off terrain.

Features
- Sends saved LOD terrain chunks directly from the server to connected players upon joining.
- Removes the need for exploration of every chunk individually to see distant views.
- Updates far-off landscape data as players build or modify the environment.
- Includes an optional setting for displaying distant players across the horizon.
- Integrates server chunks into Xaero's World Map without requiring large vanilla render distances.
- Utilizes compressed network transfers to conserve server bandwidth and memory.
- Saves persistent terrain cache files on the server for efficient access.
- Operates in singleplayer worlds and local LAN sessions similar to dedicated servers.

Installation
- Install this mod on both your server and your Minecraft client.
- Install Voxy on your client for rendering distant terrain geometry.
- Join the server to start receiving distant world data from your position.
- Use /vss distance set <chunks> in the server console to control the viewing distance.
Commands
- /vss help: Displays help for server management commands.
- /vss stats: Shows current transmission rates and active LOD cache information.
- /vss bandwidth get: Checks the current bandwidth usage for terrain data.
- /vss bandwidth set_kbps <value>: Sets the maximum outgoing network speed in kilobits per second.
- /vss distance get: Checks the synchronization radius for distant terrain chunks.
- /vss distance set <chunks>: Adjusts the distance for server-sent terrain data.
- /vss generation enable: Activates background generation for missing terrain data.
- /vss generation disable: Deactivates background terrain generation.
- /vss farplayers enable: Enables experimental rendering for distant players.
- /vss farplayers disable: Disables rendering of distant players.
- /vssclient xaero enable: Activates map writing for Xaero's World Map on the client.
- /vssclient xaero disable: Deactivates map writing for Xaero's World Map.
- /vssclient xaero reload: Clears local map records and requests fresh terrain data from the server.



DOWNLOAD FILES
- jar
- jar